Devlog
- March 31, 2026 by LoreVine#habitat loss, #sea turtles, #conservation, #project managementHey folks, for this devlog I’ll be going over my experience putting in the animations for our polish round of the game, as well how I’m managing our playtest procedures and presentation as the tea... Continue reading

- February 15, 2026 by LoreVine#game design, #game producer, #project managementDevlog #2 – Reinforcement For this devlog, I’ll be detailing how I’ve reinforced our pipeline as our team’s Producer to keep up our momentum towards our MVP and Vertical Slice goals! I’ve be... Continue reading

- January 23, 2026 by LoreVine#producer, #project management, #habitat conservationDevlog #1 - Preparation For this devlog, I'll be documenting the steps I've taken as the team's Producer to set us up for success as we explored our options for this project. As we made our proof-of-c... Continue reading

- November 16, 2025 by LoreVine#game design, #prototyping, #project management, #research, #sea turtle, #habitat lossHi, my name’s Charles and welcome to my devlog! For this log, I’ll be talking through the process of my integration into the team as a late addition to team Kaimana, how I found my niche as their... Continue reading
















